



🔗 3DRedbox Pipeline Bundle — Connect Blender to Everything
Three essential Live Link addons in one package. Stop wasting time on manual exports and imports — connect Blender directly to your UV, texturing, and game engine tools with one click.
📦 What's Included:
1️⃣ Blender ↔ RizomUV Live Link
Send models from Blender to RizomUV and get UVs back instantly. IPC live connection, auto file watcher, multiple UV sets, FBX & OBJ support. No more manual file juggling — just click and unwrap.
🔎 More details: https://www.artstation.com/a/54214464
2️⃣ Blender ↔ Substance Painter Live Link
Bi-directional bridge between Blender and Substance Painter. Send meshes to SP with one click, get textures back automatically. Multi-material support, additive export, crash prevention, rigged model support, and a dedicated SP Scene Panel inside Blender.
🔎 More details: https://www.artstation.com/a/53144271
3️⃣ Blender → Unreal Engine Live Link
Send assets from Blender straight into Unreal Engine. Meshes, PBR textures, scale, pivots — all handled automatically. Multi-object transfer, one-click bake & send, and full material setup in UE.
🔎 More details: https://www.artstation.com/a/53353932
Blender → Unreal in REAL-TIME | Version 3
🚀 WHAT IT DOES
- REAL-TIME live sync — Blender changes hit Unreal instantly
- Send your full scene, just selected objects, or full animations
- Rigs, object motion AND rigid-body physics — all handled automatically
- Bake & Send turns complex node materials into clean PBR textures on the fly
- Works with Blender 3.6 – 5.x and Unreal Engine 5.x
This isn't a fancy FBX exporter. It's a live bridge between the two apps you use every day. Stop fighting your pipeline and start creating. 💪
🎯 Who Is This For?
✅ 3D artists who use Blender as their main DCC
✅ Game developers working with Blender → UE pipeline
✅ Texture artists going between Blender and Substance Painter
✅ Anyone tired of the export-import-rename-reimport cycle
⚡ Why Bundle?
Buy all three together and save — get the complete pipeline bridge at a discounted price. These tools are designed to work alongside each other, covering the three most common pipeline connections: UV mapping, texturing, and engine delivery.
🖥️ Compatibility:
• Blender 5.0 & 5.1
• RizomUV 2025.0+
• Substance Painter 11.0+
• Unreal Engine 5.x
• Windows
Made by Milad Kambari — 3DRedbox Studio
💬 Need help or have questions? Join our Discord community for support, updates, and tutorials: 👉https://discord.gg/EC8d7nPsYj
Blender → Unreal in REAL-TIME | Version 3
🚀 WHAT IT DOES
- REAL-TIME live sync — Blender changes hit Unreal instantly
- Send your full scene, just selected objects, or full animations
- Rigs, object motion AND rigid-body physics — all handled automatically
- Bake & Send turns complex node materials into clean PBR textures on the fly
- Works with Blender 3.6 – 5.x and Unreal Engine 5.x
This isn't a fancy FBX exporter. It's a live bridge between the two apps you use every day. Stop fighting your pipeline and start creating. 💪